Item packs are a way for game creators to profit from in game items. For example, a game can sell a giant sword that a player can use during game play. From a technical standpoint, item packs are distinguished from level packs by the following:
- Item packs are in-game items which enhance a player's abilities in game, while level packs change the environment of the game.
- In multiplayer games, game developer can specify if players all have to own the level pack to play together.
- Item packs are all sold in the shop for a price, there are no free item packs.
- Item packs can be consumed by using PlayerSubControl.requestConsumeItemPack();.