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	<id>https://wiki.whirled.club/index.php?action=history&amp;feed=atom&amp;title=SimpleAVRG</id>
	<title>SimpleAVRG - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.whirled.club/index.php?action=history&amp;feed=atom&amp;title=SimpleAVRG"/>
	<link rel="alternate" type="text/html" href="https://wiki.whirled.club/index.php?title=SimpleAVRG&amp;action=history"/>
	<updated>2026-11-12T16:28:49Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.whirled.club/index.php?title=SimpleAVRG&amp;diff=2456&amp;oldid=prev</id>
		<title>Whirled vox: Text replacement - &quot;&amp;quot;&quot; to &quot;&quot;&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.whirled.club/index.php?title=SimpleAVRG&amp;diff=2456&amp;oldid=prev"/>
		<updated>2018-09-04T02:17:08Z</updated>

		<summary type="html">&lt;p&gt;Text replacement - &amp;quot;&amp;quot;&amp;quot; to &amp;quot;&amp;quot;&amp;quot;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:17, 4 September 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is a tutorial showing some of the principles and techniques of [[AVR game]] construction. It is split into several sections:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is a tutorial showing some of the principles and techniques of [[AVR game]] construction. It is split into several sections:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Part 1: [[SimpleAVRG/Part 1|The AVRG Skeleton]] -- A quickstart guide to building and deploying a just barely operational AVRG. Less exciting than &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;quot;&lt;/del&gt;Skeleton&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;quot; &lt;/del&gt;makes it sound.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Part 1: [[SimpleAVRG/Part 1|The AVRG Skeleton]] -- A quickstart guide to building and deploying a just barely operational AVRG. Less exciting than &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;quot;&lt;/ins&gt;Skeleton&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;quot; &lt;/ins&gt;makes it sound.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Part 2: [[SimpleAVRG/Part 2|The Game Property Space]] -- Adds a game-wide monster counter to the skeleton created in part 1.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Part 2: [[SimpleAVRG/Part 2|The Game Property Space]] -- Adds a game-wide monster counter to the skeleton created in part 1.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Part 3: [[SimpleAVRG/Part 3|The Room Property Space]] -- Adds a per-room monster count to the game.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Part 3: [[SimpleAVRG/Part 3|The Room Property Space]] -- Adds a per-room monster count to the game.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Whirled vox</name></author>
	</entry>
	<entry>
		<id>https://wiki.whirled.club/index.php?title=SimpleAVRG&amp;diff=1946&amp;oldid=prev</id>
		<title>Dragawn: Created page with &quot;{{Infobox tutorial |type=ActionScript |difficulty=Intermediate |description=Create a smiple AVR game using AS3. |requirements=20px ActionScrip...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.whirled.club/index.php?title=SimpleAVRG&amp;diff=1946&amp;oldid=prev"/>
		<updated>2018-08-26T15:08:07Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Infobox tutorial |type=ActionScript |difficulty=Intermediate |description=Create a smiple AVR game using AS3. |requirements=&lt;a href=&quot;/wiki/File:Icon-Programming.png&quot; title=&quot;File:Icon-Programming.png&quot;&gt;20px&lt;/a&gt; ActionScrip...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox tutorial&lt;br /&gt;
|type=ActionScript&lt;br /&gt;
|difficulty=Intermediate&lt;br /&gt;
|description=Create a smiple AVR game using AS3.&lt;br /&gt;
|requirements=[[Image:Icon-Programming.png|20px]] [[ActionScript 3.0]], Whirled SDK&lt;br /&gt;
|other=&lt;br /&gt;
|item=game&lt;br /&gt;
}}&lt;br /&gt;
This is a tutorial showing some of the principles and techniques of [[AVR game]] construction. It is split into several sections:&lt;br /&gt;
&lt;br /&gt;
* Part 1: [[SimpleAVRG/Part 1|The AVRG Skeleton]] -- A quickstart guide to building and deploying a just barely operational AVRG. Less exciting than &amp;amp;quot;Skeleton&amp;amp;quot; makes it sound.&lt;br /&gt;
* Part 2: [[SimpleAVRG/Part 2|The Game Property Space]] -- Adds a game-wide monster counter to the skeleton created in part 1.&lt;br /&gt;
* Part 3: [[SimpleAVRG/Part 3|The Room Property Space]] -- Adds a per-room monster count to the game.&lt;br /&gt;
* Part 4: [[SimpleAVRG/Part 4|The Player Property Space]] -- Adds a per-player basket of caught monsters.&lt;br /&gt;
* Part 5: [[SimpleAVRG/Part 5|Mobs]] -- Provides a more monsterly display for the monsters.&lt;br /&gt;
* Part 6: [[SimpleAVRG/Part 6|Rewards]] -- (In Planning) Adds trophies and coin awards for catching monsters.&lt;br /&gt;
* Part 7: [[SimpleAVRG/Part 7|Avatars and Actions]] -- (In Planning) Introduces custom avatar actions that the game can trigger.&lt;br /&gt;
&lt;br /&gt;
The latest version of [http://code.google.com/p/whirled-community/source/browse/#svn/trunk/AVRG/simpleavrg the SimpleAVRG code] is available in the [http://code.google.com/p/whirled-community Whirled-community] Google Code project.&lt;/div&gt;</summary>
		<author><name>Dragawn</name></author>
	</entry>
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